Visualization is the best communicator.

Meta-skilled visual systems across film, screens and live events.

Visual planning, production engineering and custom software for jobs where creative intent and technical reality have to meet. Recent screen work includes Alien: Romulus, Murderbot, Predator: Badlands and The First Omen; the wider practice spans theatre, touring, corporate events and projection-led installs.

Meta horizon

AI, custom tools, new workflows

Building production software where existing tools leave expensive gaps in the workflow.

Core practice

Previs, Techvis, Postvis, Concept

Mapping, VP support, on-set visualization, event design and technical feasibility.

Background

30+ years in live production

Production Manager, Advisor and A/V/L/S Technician across touring, theatre, public events and corporate work.

Portrait of Mario Beck
film
mapping
events
ai
engineering
coding
vp
critical thinking
problem-solving

Selected work

Feature film, visualization and production support.

Recent film credits lead the page, with the wider range of previs, techvis, postvis, projection mapping, event concept work, virtual production and live systems following underneath.

Custom AI & production tools

I build the tools the workflow is missing.

RecceVis is a browser-based visual planning framework developed from my own previs and production experience. It turns real locations, reference imagery and early scene ideas into camera-aware, shareable tools for practical film work.

RecceVis Production framework
Active development

Core module / 01

Recce3D

Camera-aware planning inside scanned locations.

Place assets, work with production camera presets, build and recall shots, annotate, measure and export a scene for review without requiring specialist 3D software.

Gaussian splats Film cameras Shot planning Offline review
Production value Fewer slow review loops around simple camera, lens and blocking decisions.

Skills

What the meta-skill actually covers.

The work changes shape depending on what a production needs: plan the image, make it technically possible, then keep the job moving.

Events

Selected work across stage, screens, events and corporate.

Projection mapping, event simulation, digital set design, touring and site-based visual systems.

Experience

Film and television on one side, live production on the other.

The current film work builds on a much longer background in touring, theatre, events and technical production.

Awards / recognition

Worked on

Software

Field skills

Contact

Have a problem to solve? Get in touch.

Film, mapping, live events, virtual production support and technical visualization. If a job needs creative thinking and technical follow-through, get in touch.